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Stronghold Kingdoms Activation Code [FULL]

Updated: Mar 28, 2020





















































About This Game Cast as a feudal lord or lady, players begin with a single village and keep. They must design and defend their castle before turning their eye to the rest of the country, Europe and the world! Whatever path they choose players will find strength in numbers as they band together, uniting with local Factions and player-led Houses.Key Features🏰BUILD Your Stronghold - Crush the invading hordes with impenetrable castle defenses. Then launch a counterattack!⚔️BESIEGE Rival Lords - Attack sworn enemies without warning, cripple their economy or engage in political mind games.🏹RESEARCH New Technology - Are you a farmer, trader, diplomat or warlord? Explore a vast tech tree to specialize and expand.⚜️LEAD Your House - Join a faction, attack its enemies, return triumphant and rule over entire countries with your bannermen!🌍PLAY Anywhere - Wage war with thousands of other Lords playing the full game together on PC and mobile.Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war efforts, pillage your neighbor’s resources, peacefully raise cattle or do it all! Factions, elections, liege lords and their vassals come together to form a feudal community of real players with whom to discuss strategies and build allegiances.While an impregnable castle should be at the heart of any kingdom, you can also specialize with a vast research tree. Starting as a humble peasant each promotion provides valuable research points to spend on trading, diplomacy, warfare, farming or religion. Beware as your power grows so does your responsibility. Your vassals will look to you for leadership and you may find yourself fighting for the crown itself! 7aa9394dea Title: Stronghold KingdomsGenre: Free to Play, Massively Multiplayer, StrategyDeveloper:FireFly StudiosPublisher:FireFly StudiosFranchise:StrongholdRelease Date: 27 Feb, 2012 Stronghold Kingdoms Activation Code [FULL] Stronghold Kingdoms is a fun Stronghold game. It does tend to take a long time for things to get started and finish building though. This is a really fun game, but it does have a lot of P2P aspects where it makes the game less-fun but I do recommend this game.. Please do not support this game. At first it seems like a cool game and fun. But after you get into it you cannot really do anything worth while unless you have no life and can play 24\/7 and if you are willing to spend hundreds of dollars if not thousands on buying cards. The staff that support this game are crooks all the way up to the producers. They will do things with your account and say too bad so sad we messed you up it is our fault but too bad you can suffer no matter how much they messed you up or how much money you spent or time on the game. To even be in the top houses which seem to be all be run by the most arrogant ignorant gang like thugs. People seem to support and follow these people yet a lot of these people are not even good at the game or are very nice people or even have any kind of good leadership qualities. Yet people follow them and they run the show like a cult. And if you are not in it forget ever winning. After years of play you really end up with a bad experiance in the end. Takes a year just to finish the first glory round even if you do make it and the map is dominated. Maps usualy become totaly dominated by one group of people and thats it. Do not expect fair play from players or the staff.Do Not Buy this game and waste your time and money. So many better games out there.. FUN beginning or PAY TO WIN \/ JOBLIKE Game Its really fun at the beginning, you get to fight right from the start for survival and strategy REALLY matters...I played this game for over 5 years and I can say that at a late stage it either turns into a second "job" or a "pay to win" game. You will be crushed in case you dont choose one of those options.Last word:Check it out for yourself, since its free and a very solid franchise. Run a kingdom in the grand deserts of Florida, waiting endlessly for food, all from the comfort of your own toilet. Only recommended if you are rolling in the dollar bills. Will change my recommendation when my free Space Dollars run out.Edit: FUNS OVER. I played it for a bit and it was ok.. I've been part of stronghold kingdoms since it's early alpha stages, back when there were only a few of us and we all knew each other like neighbors. Therefore I can say that this game is a massive waste of your time.I see innovation here - a lot of it. I see opportunities to play stronghold like never before, with an MMO idea all taking place on a large map where cooperation and diplomacy are key to victory in the world of thousands of players all with their own individual strongholds they too are building. The game still has all the customization that stronghold offered you as well, placing the walls, towers, gatehouses, moats, spikes, and more all wherever you want to. It also gives you the freedom to train and manually deploy your own troops both defensively in your castle and\/or offensively to siege another. In fact, at the time I began testing this game and for some time afterwards, it was unbelievably fun. But since then it's been squashed into a payment-heavy hunk of crap. "Cards" in the game are used to boost what you can do with no limit to how many you can use, as long as you can afford to spend real world money to get them. On top of that, you require to buy premium subscriptions just to play the game properly, or you'll be logging in every hour to do something when nothing queues up properly. Cards can be earned for free, yes, but they take a long time and are fully randomized. You can earn more for free per week, but that is locked behind not one, but TWO paywalls of buying subscriptions to the game. You must buy TWO subscription tokens in order to unlock the full range of cards. On top of that, cards can still be bought with REAL WORLD MONEY after you ALREADY had to spend REAL WORLD MONEY on buying a PREMIUM SUBSCRIPTION just to play the game properly. This is massively unbalanced and, as is common among MOBILE COW CLICKERS, can take you from the bottom of the pack to #1 on the leaderboard in a matter of minutes should you pay enough money. Nobody will, but the fact that it is a possibility means the game is massively unbalanced. Any game that makes it possible to advance from bottom to top within minutes cannot be considered free to play.Outside of that, the game itself is barebones. Your castle management becomes minimal, as the tiny map areas and massively limited resources for each "village" means you will not be able to customize the village to look as you please, it's going to have to run for maximum efficiency, followed by waiting through timers and resource walls as you wait for enough resources or an open queue slot to continue. This game also has an issue of expansion, due to the extreme number of players - castles\/villages can only be built on predetermined slots, and the number of people in the game makes it very difficult to expand peacefully without spending an absolute fortune of gold and leaving your new towns well outside your support range. Production lines are also removed now, with the only actual production being from wood\/iron -> weapons. That's it. All other production chains, no matter how simple, have been ditched. To help slow you down, each time you build something, it raises its own construction cost and also increases the time required to build the next structure. So, don't go too fast - buy our\u2665\u2665\u2665\u2665\u2665\u2665instead!This game offers so much room for innovation in the stronghold series. It makes me want to see a stronghold game taking place on a large meta-map managing multiple castles against various AI opponents or players doing similar things, but not in this fashion. I want to see it in a microtransaction-free, upfront paid game with no multi-day timers or subsctipitions or \u2665\u2665\u2665\u2665\u2665\u2665\u2665t like that. This franchise NEEDS innovation, and the ideas behind stronghold kingdoms if applied to a paid game could provide it. But this just isn't it. All it does is makes you want to go play another stronghold game instead.Avoid this.. Awesome game, far too addictive and expensive.It requires you to buy very expensive, way over priced cards if you want to get the most out of this game.It would be a truely awesome game if those cards where cheaper and actually useful, i mostly got cards that did very little for the price I paid. My perfect kind of game though sadly not my banks.Should be called Stronghold's Cashcow KingdomsPlease dont not waist your time and money on this game, its not worth even trying it.. This game is best played in conjunction with using TeamSpeak and Skype to coordinate strategy with your group of friends. This is a 24\/7 game. You cannot just leave the game and come back to it days later and expect things to be as you left them.What I like best: The social interaction. You meet people from all over the world and of different age groups. Enjoy leading a faction and\/or being a house marshal, build villages, or work on leaderboard scores and quests. Trying to get your faction or house to be number one is very fun. If you are very social and enjoy spending a lot of time playing on the computer, you will love this game.What I like least: It is a "pay to win" game and the customer support department doesn't really care about issues with the game function. The more crowns and cards you have, the better you can do in the game. If you don't play a premium token you won't do as well in the game. The Firefly support attitude comes across as, "I don't care." You cannot have other members of your household play the game (your account will be banned). When I argued a point with them, politely and with no swearing, after a temporary ban, they permanently banned my son's account. When I experienced what I thought was a bug in the game and sent in the report and explained what I did to resolve it, they sent me a generic message asking me to explain the issue more and explain what I did to resolve it. I had to remessage and explain I already did that (meaning ... they didn't even bother to read the first message).Update: I had another "bug" issue to contact support about. I received a generic reply and they said they could "discern no error," even after I submitted screen shots of the reports and pointed out what happened. All they did was politely tell me, "Oh well," and didn't do anything to resolve the problem. Not a satisfied customer right now.. Kingdoms is fundamentally flawed - it is more efficient for established players to 'conquer' new players, and take their village(s) after allowing the new players to develop the village for them. As a new player you will lose your village to an unstoppable force from an established player every 3 to 4 weeks of playing. Any premium tokens or card packs that you bought to help develop your village only benefit the conquering player as you must start a new village over. Rinse and repeat.I would suggest to anybody considering Stronghold Kingdoms to steer clear and instead pick up the original 2001 Stronghold game during a sale, which is by far the best of the bunch from this franchise. Alternatively, have a look for other, more popular real-time building MMOs -there are many to choose from, without the same lose-everything-you-paid-for-to-an-established-player design that Stronghold Kingdoms has.

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